Describing motion on the web.
“Animation on the web has the potential to revolutionize our small bright box.”
A guide to SMIL alternatives for SVG animation.
“The hardest part of being a developer isn’t the code, it’s learning that the entire internet is put together with peanut butter and goblins.”
Pros and cons of various approaches.
More efficient, performant, and user-friendly codebases.
“I used to work and take a break with social media. It’s gotten to the point where work is the reprieve.”
“If your ego has grown too big to accept and learn from mistakes, it has grown too big.”
“If you name your dog Sudo and she doesn’t follow commands, you can instantly tell who on the street are fellow nerds because of the giggling.”
“Being methodical is the only way I get anything done. Anything seems possible if I break it down into small steps.”
To explain or not to explain code: that is the question.
Let’s make the open source community a better place.
A quick way to find the object method you need.
You can even make changes slowly over time.
“Animation is 10% learning browser specs, animation libraries, and motion theory and 90% sitting around adjusting timing until my eyes bleed.”
A growing collection of handy tips and tricks for the popular code editor.
Let’s make effects that look like those in mobile apps.
“I don’t want to work with a ‘Code Ninja’, they leave a bloody mess. I want to work with a ‘Code Janitor’, you only know they were there because everything is organized and tidy.”
Where serverless technology really shines.
“All of the technologies you hold dear right now will one day probably be embarrassing to you. Why not just make cool stuff with things you like and not worry about it?”
Create an annotated tree visualization of any repo/project.
“Software engineering is 90% software engineering and 10% complaining about software engineering.”
“I spend so much of my time trying to make complicated things more simple. It looks really simple but it’s actually kind of complicated.”