The way that designers and non-designers conceptualize the world.
Sometimes it makes sense to act first, think afterwards.
“It is by questioning the obvious that we make great progress.”
“Can wearable devices be helpful? Absolutely. But they can also be horrid.”
“I await the day when gestures become standardized.”
“Error messages punish people for not behaving like machines.”
“It is time for a new era of design activism.”
The world is designed against the elderly.