Long-term thinking in product design and marketing.
Techniques to get design details built.
The difference between screen-centered and story-centered design.
Build a company that continuously produces great design.
“If your product doesn’t work well, no one will even care how it looks.”
Some techniques to get design details built.
“Flat design paired with motion can create a great experience.”
Intuition vs. data.
Screen-centered design vs. story-centered design.
“It’s so much fun to make things that it’s often hard to stop and listen.”
An app prototype built in a day.